The Ultimate Arena
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​Warriors:
Warrior: Focuses on tanking while doing, albeit slowly, high damage.
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Lancer: A support class that can both keep up with enemies with it's speed and pole-arm, while buffing the party as a whole.
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Fighter: Full on fighting. Dual wielding or cupplers allow them to get into battle with speed and strength.
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Barbarian (Unlocked at level 5): Everything revolves around you're rage, the longer it lasts, the longer you can put your enemies in the grave.
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Samurai: A user of many weapons and many stances. They fight well in a group and generally can do anything from DPS, Support, to tanking.

Mages:
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Battlemage: On offensive mage that utilizes spells of fire, frost, and lightning

Necromancer: A mage that aids in more support than offense, leaving it to their summons.

Priest: A holy mage that aids ideally in nearly only support.

Pyromancer (Unlocked at Level 5): A mixed set, using a complete spellbook filled with fire spells

Thieves:

Thief: A supportive class that deals damage through backstabs or knife throws.

Rogue: Akin to the fighter, the rogue deals damage, but deals it fast. Relying on speed to escape damage.

Archer: An odd bunch, relying on a bow to deal their damage.

Pirate (Unlocked at level 5): A mix of swordplay, flintlock, and general cheating.

Advanced Classes:
Paladin: The fused abilities of a priest and warrior.
Deathknight: A fusion on a necromancer and warrior.
Dragonlancer: Mixing the skillsets of a lancer and a pyromancer, this is what came.
More TBA:

Races:
Human: No bonuses
Elf/drow: +1 Dex +1Spd -1 Strength/ +1 Int
Dwarf: +1 dex +1 Stre -2SPD/+1 INT +1 Wis
Amazon: All female: +2 Stre -1 Spd/+1 Wis -1 Int
Orc: +2 stre -1 spd -1 Dex/+1 wis
Gnome: +1 Spd -1 Stre/+1 wis

Templates: These are rarer, and most may come later when you are higher level.
​Dragonkin: A fusion of one's soul and that of a dragon.
​Vampire: One who has been infected with vampirism.
​Angelkin: One who has been blessed by a god.
​Demonkin: One who has been cursed by a demon.
​Elementalist: A fusion of one's soul and that of an elemental.
Were-ism: A corruption of the body and soul by an animal.

Mages starter:
WIS - INT - SPD
Priest 14 10 4
Necro 14 10 4
Ma/Pyr 10 14 4

Melee:
DEX - STR - SPD
Barbarian 8 14 6
Warrior 14 12 4
Fighter 10 12 6
Lancer 12 12 5
Samurai 12.5 12.5 5
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Rogue 14 8 9
Thief 12 8 10
Archer 14 8 7
Pirate 12 10 6





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Below are the various classes you may choose from.